package com.ruoyi.game.websocket.message.packet;

import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.NoArgsConstructor;

import java.util.List;
import java.util.Map;

@Data
@AllArgsConstructor
@NoArgsConstructor
public class RoundEndPush {
    private int bigSeat;             // 获胜的座位
    private int bigTeamId;           // 获胜的队伍
    private int roundScore;          // 闲家本回合得分
    private int setScore;            // 闲家本局得分

    private Map<Integer, List<Integer>> remainCards;   // 每位玩家剩余手牌
    private List<Integer> roundCards;                 // 当前轮所有出牌
    private List<Integer> prevRoundCards;             // 上一轮出牌记录
}